Game Logic and Mechanism
To steal polygons from other NPCs, the player needs to find ways to get to the back side of NPCs and press E. This would allow the player to fill their polygon bars, evolve through three different phases (each with a different mesh), and ultimately win the game. However, if the player is detected by the NPCs (noticed because of stealing polygon, seen through a vision cone, or heard within a certain range), the NPCS will turn to attack the player. If the attack is successful, the player's count of polygon will decrease. Depending on the player's movement type (run, walk, crouch), the range of being detected varies to simulate the effect of movement sounds. The player can also choose to parry the attack in a very short window during the attacks of NPCS