Gameplay programmer · Systems / AI / Interaction

Complexity in service of simplicity.

I design gameplay systems with efficient structure, concise logic, and clear feedback—so every layer earns its place.

James Liu
James LiuGameplay / Systems

Featured work · 01—04

Systems worth a closer look.

The strongest work leads with the problem, the technical idea, and my contribution—so its value is visible before the case study.

Profile · James Liu

Based in Ithaca, NY

I make complex systems legible to players.

My work spans gameplay programming, AI architecture, physics-based mechanics, and rapid prototyping. I translate technical constraints into behavior that is readable, dependable, and satisfying to use.

I care about clear ownership, practical implementation, and polish that serves the player's understanding. The goal is not complexity for its own sake, but systems that earn their place in the game.

Core practice

Gameplay systemsGame AIPhysics & interactionTechnical prototyping